Flip 7 – Quick Start Guide

The goal of the game
The game is played over several rounds until one player reaches at least 200 points .
Game setup
- Number of players: 3-18 (realistically 2-6)
- Age: 8 years and up
- Playing time: 20 minutes
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Components:
- 79 number cards (0-12, 12x12, 11x11 ... 1x1, plus 1x0)
- 9 action cards (3x each: Freeze / Second Chance / Flip Three)
- 6 bonus cards
Preparation
- Shuffle all the cards.
- Randomly select the starting player.
- Prepare the round stack.
Round preparation
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The starting player deals 1 card face up to each player, starting with themselves.
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Bonus cards are placed above the number cards .
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When an action card is revealed → execute immediately.
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The distribution then continues with the next player until everyone has received at least 1 card.
Round sequence
The starting player offers all players in turn:
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STOP: Drop out of the round → Stack cards and turn 90°.
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ONE MORE: Draw another card face up.
Special rules:
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New number card that you don't have yet → everything's okay.
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Flip 7: 7 different number cards → 15 extra points , round ends immediately.
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Number card you already have → gambled away , turn over cards → out of the round. (see action cards)
The round ends when:
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Someone scored a flip 7 , or
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no one is left in the game.
Points rating
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Sum of all number cards.
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Multiply by ×2 card if necessary (only for number cards).
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Add up the bonus card values.
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Flip 7 = +15 points. (Value can be adjusted flexibly in the app)
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Write down the points and add them to the previous round points.
Recommendation:
Use the helpful app during the game to quickly record the values for each player.
Next round
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Set aside all the cards from the last round.
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The previous starting player passes the remaining stack to the left to the new starting player.
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If the pile is empty → shuffle discarded cards → new pile.
End of game
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The game ends as soon as one player reaches at least 200 points .
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In case of a tie → another round until a clear winner is determined.
Action cards – details
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Freeze: Choose an active person, they are eliminated from the round, turn over cards. Count the points at the end of the round.
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Second Chance: Protects you from gambling once if you draw a duplicate number card. Place both cards to the side. Max. 1 card per player; pass the second card on. Discard at the end of the round.
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Flip Three: Choose an active person → this person draws 3 cards one at a time.
Action cards are executed after all 3 cards have been dealt .
Did you gamble away your chances? The player must give the action card(s) to another active person of their choice.
Tips for beginners
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Keep track of which number cards have already been played.
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Flip 7 scores points immediately and can decide the game.
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Use bonus cards wisely – they bring points without the risk of gambling.
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Weighing risk vs. safety: too much → gambled away, too cautious → missed points.